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aint those red cilinders the checkpoints from gta san andreas?

That was the inspiration.

Pr
Pretty good game, especially for it being your first! I would recommend some variety as you're walking back and forth, or some more text. The walking became a little too repetitive as I was playing. Otherwise, great atmosphere and that jumpscare really got me! Thanks for sharing.

If you'd like to see my gameplay, you can click this link here!

Comments below clip;


At first I enjoyed playing the game, but then, when I had to walk up and down the alley way too many times, it got boring. There's no indications as to what to do or why. You advertised it as a 5 minute game, it took me nearly 11 minutes to finish it. So, either I did something completely wrong, or you need to adjust something to fine tune this game. No hard feelings, no worries. Just letting you know :o]

This game was creepy. Really good jump scare. Great work! 

nice game

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Not bad for a first game. It was fairly typical of a first time indie developer, which isn't a bad thing, just means it didn't really break any boundaries; nor should you if you're a new developer.

A couple things I'd like to see different for future games:
1: The loading intro screen should be a max of 3ish seconds. Lasting 10+ seconds actually made me worried I'd crashed the game somehow and was stuck in a loading loop.
2: I'd have liked to see more stuff focusing on either the alleyway, or the job itself. Maybe the game could focus more on just walking down the alley and experiencing creepy events, or the job and dealing with random spooky stuff there, I feel that combining it just left me feeling a little underwhelmed by both.
3: Please don't do big jumpscare screaming endings. I know it's really easy, and it's a common trap for first-time indie horror devs to do, but it really cheapens the experience. I'd rather have gone down the alley to a dead end, then hear a noise, turn around to see the monster and cut to black as it approaches.

Still, don't be discouraged! You're a first time developer and a lot of this comes with experience. You did have a good atmosphere, the game felt pretty solid overall and I did enjoy what I played.

Thank you for your feedback.

Today I released update for the game and now you can skip the intro.

For the ending I was thinking of making 2 more endings but I realized that it might be waste of time that I can spend on making my new game. However I will try to fix/implement some stuff from your feedback in my next game.

Good game. Keep up the good work

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The un-skippable, loud intro/logo that lasted waaay too long was incredibly annoying.  I almost backed out there.  But I thought, surely they wont have loud music blaring that you cant shut off until you complete several tasks...  I was wrong.  I quit the game to come here and type this.  You're likley driving people away from your games with that kind of garbage.  It did for me.

This is an interesting game, though it is a bit lacking in the atmosphere part. Especially after we hear the scream. I would use the looping to slowly set up for the final scare by putting in some small details. (E.x. Items dropped that normally isn't dropped, trash thrown around, the odd blood smear, whimpering from the victim, etc) Other then that, it's a nice game.

Here's my channel for other games I have played. https://www.youtube.com/c/Levont

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a short and cool PSX horror game about the alley behind the bar that the main character is working at. The game was really short and having played quite a few games that involve night shifts, it would be good if there were more scary events happening while doing tasks during the night shift before having the player walk through the "endless" alleys as this would better enhance the horror experience for the player where they would be really stressed and scared already before the real thing comes XD. Would be good if the task took a little longer to complete as well to give more time and opportunities for more events to occur in between.

The mood and atmosphere was definitely well done by the game where the lighting and emptiness of the bar and the alley, really added on to the fear factor of the game. Would be good if the ending was more horrifying than it was, like an immediate scare where the player can see the monster's horrifying face on the computer screen. 

Thank you for reading my comment and I wish you good luck in your future endeavours.

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This is what I'm looking for an interesting game. but Good Games😀

jumpscary

good game but a shame this whole page is so unoriginal... almost indistinguishable from another dev on here, it's unfortunate

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I am stuck in the alley nothing happens

nice lil game! check it here

No-commentary playthrough:

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Love the style and the scares.

Hi! Glad you liked it.

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Creepy one 

Thanks. Hope you liked it.

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Great game!

Thank you. I’m happy that you enjoyed it.

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love the game thank you 

Thank you very much. I’m glad that you liked it.

Viewing most recent comments 28 to 47 of 47 · Previous page · First page